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SERVICES

Product Development

I offer services that fully cover the development of an electronic product from concept to manufacturing. At a high level, these are the phases of development for which I categorize my services.

1. Concept
1. Concept

Validating the idea

Considerations include feasibility, manufacturing cost, and target market. Often involves creating a simple "proof of concept" device.

2. Design
2. Design

Creating design files

May require research, simulation, testing. Involves component selection, development of schematic, board layout (PCB), part design, enclosure design.

3. Prototype
3. Prototype

Implementation of design

Board bring-up (early PCB testing), validating design features, developing toward finalized firmware, may require redesign and prototype iteration.

4. Certification
4. Certification

Getting market-ready

FCC Part 15B and UL mandatory for most retailers to even consider selling a product. Testing done through third-party organization such as a TCB.

5. Manufacturing
5. Manufacturing

Mass production with consistency

Requires detailed communication with the CM (Contract Manufacturer) to produce accurate copies of the product. Usually involves creation of a "test jig" to facilitate quick validation on the assembly line.

6. Maintenance
6. Maintenance

Handling issues downstream

The purpose is to keep the product functional and manufacturable. It may suffer from part shortages or components discontinued. There might be a need for a feature change or a firmware update.

Service Types

The services I perform generally fall into these two categories: “Building a Product” and “Subcontracting”. Each service is characterized by who is managing the project: Inspira LLC or the Client.

Building a Product

For this service, the development of your product is managed by Inspira LLC. I use my own equipment, software, and resources (e.g. colleagues, extended talent network) to create your product.

Payment is often project-based or broken up into milestones. Sometimes the project (or a part of it) will be paid hourly – particularly for complex tasks that are research oriented.

Subcontracting

Managed by the client’s organization, may involve plugging myself (or a colleague) into a defined role on a development team. The organization may supply equipment (e.g. company laptop).

Usually payment for this service is hourly-based. There aren’t many exceptions to this but I’m open to considering project-based payment if it makes sense for the kind of work being performed.

 

Scope of work

Work may cover any and all parts of the product development phases described above. Some clients may only want to explore an idea by creating a simple proof-of-concept. Other clients may need to perform maintenance-like tasks on their existing product (like additional features or software fixes). Still others may want to go the whole distance, taking their idea from concept to manufacturing.

Capabilities

I am an electrical engineer by education and I specialize in product development, embedded systems, and PCB design. My colleague, Ruby, is a mechanical engineer by education and specializes in enclosure design, mechanical systems, and manufacturing.

Skills can

Skills can 

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